A Game for Smart People [Beta]
Loading the sea and clouds…
Click to start
Close the preview and run START-GAME.cmd from the extracted folder. See launch.log if setup reports an error. The original artwork is packed into local texture pages.
STAGE 2.31 · NATURAL PERIMETER CONNECTIONS
Preparing 4K artwork…
Inspect island Pause island motion
Weather Auto cycle Clear Breezy Overcast Rain — preview now Preparing weather… Sound off
Drag to pan · Scroll or pinch for a closer look · Double-tap or Home to reset
DEV INFO STAGE 2.31
Frame rate · last 1s Measuring…
Frame ms · avg / peak Measuring…
Zoom vs Fit —
Zoomed in —
Zoomed out —
Zoom target —
Relative distance —
Visible map span —
Camera X / Y —
Cloud reveal —
Draw calls / triangles —
Render pixels / DPR —
Quality —
Original zoom scale retained: zoomed in is capped at 88%, including Inspect. Clouds start below 45% in (55% out). Distance is relative to Fit, not camera height.
More diagnostics & frame sample
Zoom limits —
Camera Z —
Viewport —
Resources —
Texture memory —
Artwork uploaded —
DEVELOPMENT CHECKS Seed
Waiting for renderer…
Fit board
Record 30-second frame sample
Frame rate measures browser frame cadence, not GPU time or hardware certification. Sampling resets to the far view. Choose a preset, then compare samples with the same zoom and visible panels.
This prototype needs JavaScript. Start it with START-GAME.cmd from the extracted folder.