/* 6.77: same original panels and artwork; portrait layout only. */
body.portrait677.map64-enabled #game-hud .game-hands {
 grid-template-columns:minmax(0,1fr);
 grid-template-rows:var(--portrait677-h0,240px) var(--portrait677-h1,240px);
 align-items:start;align-content:start;
}
body.portrait677.map64-enabled #game-hud .game-hands .hand-panel {
 min-height:240px;height:100%;max-height:none;
}
/* 6.88: the same auto-fill columns as responsive676.css (this sheet loads after it and used to pin
   two columns here); portrait has no grid of its own any more. */
body.portrait677.responsive676 #game-hud .hand-deeds,
body.portrait677.responsive676 #game-hud .hand-creatures {
 grid-template-columns:repeat(auto-fill,minmax(72px,1fr));gap:6px;
}
body.portrait677 #game-hud .hand-panel h2 {font-size:clamp(16px,3vw,24px)!important;}
body.portrait677 #game-hud .hand-critter,
body.portrait677 #game-hud .hand-deed.square-deed {font-size:clamp(13px,3.2cqw,18px);}
/* Original shadow-free frames, containment, glass rim and opacity timing retained. */
